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1. New Utility Ship - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: +1 Danika Princip wrote: You're describing an orca, but worse. Why pare down a ship that already does exactly what you want? Because only miners should be able to carry their own ships, right? RIGHT? Be a miner or htfu? ...
- by Altair Raja - at 2012.06.17 20:45:00
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2. Alliance wide bookmarks. - in Player Features and Ideas Discussion [original thread]
someone from CCP said its in the plan books. check the fanfest videos on youtube, not sure which one though
- by Altair Raja - at 2012.06.17 18:24:00
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3. Escort Contracts - in Player Features and Ideas Discussion [original thread]
So i want to move something but want someone to follow me... so now i have to wait for someone to accept it. it could be days. -1 from me
- by Altair Raja - at 2012.06.17 18:22:00
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4. Change to warping, then pointed, mechanics - in Player Features and Ideas Discussion [original thread]
+1 for bug fix
- by Altair Raja - at 2012.06.17 18:19:00
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5. Militia Engaging Empire Enemies - in Player Features and Ideas Discussion [original thread]
Commander A9 wrote: (i.e., Goons shooting people in Dodixie)? +1 for Letting me shoot goons without taking a sec hit...
- by Altair Raja - at 2012.06.17 18:03:00
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6. Better Corp Roles/Permissions - in Player Features and Ideas Discussion [original thread]
If you cant 'trust' your corp mates then there is is a small problem right there, although I do understand the need to not let a few certain people see a few certain Items.
- by Altair Raja - at 2012.06.17 17:58:00
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7. Question regarding the balancing of ORE Mining Barges - in Player Features and Ideas Discussion [original thread]
mxzf wrote: The easiest solution might be for CCP to forcibly un-rig all mining barges when the patch rolls out. We'll see what ends up happening though. Personally I hope for this as my hulk is rigged for cargo while fit for shield/MLU. It...
- by Altair Raja - at 2012.06.17 17:11:00
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8. Allow ammo sorting in the dropdown menu - in Player Features and Ideas Discussion [original thread]
+1 for sorting
- by Altair Raja - at 2012.06.15 04:07:00
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9. New mining frigate suggested T2 version - in Player Features and Ideas Discussion [original thread]
No one is ever happy with what they are given...
- by Altair Raja - at 2012.06.14 13:27:00
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10. Wouldn't it be nice if..... - in Player Features and Ideas Discussion [original thread]
I don't see this ever happening... would be nice though.
- by Altair Raja - at 2012.06.14 12:56:00
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11. Option to Increase Text Size on the "Overview" - in Player Features and Ideas Discussion [original thread]
+1
- by Altair Raja - at 2012.06.14 12:53:00
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12. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
Im torn between laughing and being very concerned for you
- by Altair Raja - at 2012.06.14 06:59:00
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13. Mega Stargates/Acceleration Gates - in Player Features and Ideas Discussion [original thread]
No... Use Jump Clones to move yourself, Jump Freighter to move items quickly.
- by Altair Raja - at 2012.06.14 06:46:00
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14. Travel Time Solution - in Player Features and Ideas Discussion [original thread]
Jump Clones...
- by Altair Raja - at 2012.06.14 06:44:00
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15. Current Navigation Display - in Player Features and Ideas Discussion [original thread]
Zalasastra wrote: perhaps eliminate the "You are" +1 and this
- by Altair Raja - at 2012.06.14 06:31:00
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16. New player experience: Races descriptions - in Player Features and Ideas Discussion [original thread]
NiGhTTraX wrote: And the Minmatarr are "enslaved by the Amarr" and have "tribal roots". Who would choose slaves as their starting chars? The reason i chose Minmatar was because they was for this very reason... Thought I would be able to blow u...
- by Altair Raja - at 2012.05.25 15:21:00
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17. 2 pilots enter, 1 pilot leaves - eve 1v1 Thunderdome - in Player Features and Ideas Discussion [original thread]
no. reason is in the other threads
- by Altair Raja - at 2012.05.22 11:30:00
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18. A thought on NullSec - in Player Features and Ideas Discussion [original thread]
why not just make players show up in local 60 seconds after they jump into the system. ive seen that suggested before and i know i liked it. can tweak the number all you want, but the idea itself is fine i think.
- by Altair Raja - at 2012.05.18 14:13:00
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19. Drag and drop consumables/charges to empty slots - in Player Features and Ideas Discussion [original thread]
Buy some small cargo containers to use, quite sure you even gain more space out of them.
- by Altair Raja - at 2012.05.11 03:45:00
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20. Contacts list tweaks to remove unnecessary pain - in Player Features and Ideas Discussion [original thread]
Agreed, but what I've always wanted to a Corp wide watch list, so shows the Logo and player photo when they log in/out
- by Altair Raja - at 2012.05.05 08:23:00
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